Tell us about the production process on that film, what did you learn? Which parts did you enjoy?
It was my first directing experience with a real budget and a full team. The deadlines were strict and the workload was huge, but I’m an organized person and we handled everything really well.
What challenges have you encountered while embarking on your film project? How did you seek to overcome them?
One of the biggest challenges was my fear of being too demanding as a first-time director. At the very beginning, when one of the animators struggled to match the style in a test scene, I reacted too harshly… something I immediately regretted. But she later became one of the strongest members of the team. This experience taught me to communicate with more patience and trust, and it made our collaboration much stronger.

How was it to collaborate with your cast and crew? Do you work with “regulars”, or are you trying something new?
We worked according to my clear pipeplan. I prepared a working “kit” for each animator: their projects included a section of animation that they had to animate in full. I included all the brushes, the colour palette, references and sound. I did this as if I were doing it for myself, knowing that this preparation is the most boring part of animation.
Can you share the most important lessons you learned through the process of making your film?
There’s no need to reinvent the wheel! You need to take things step by step, rather than trying to do everything at once.

If you could go back in time to pre-production and give yourself one piece of advice, what would it be?
‘I know you’re a visual person and you find it hard to write scripts. But pull yourself together and write it. You’ll definitely see on paper where the story’s going off track.’
If you’ve been filmmaking for a while – what have you learned about yourself if you look back on your body of work? Are there any surprises from your subconscious?
It’s all down to the subconscious, really! For me, animation is a form of self-therapy. But you really shouldn’t dump your problems on the audience before you’ve sorted them out yourself.
I really want to bring independent indie creators together, but I want to do it fast and I don’t know exactly how… it’s all in our hands, and we’re slowly but surely moving towards our goal of becoming united, strong and beautiful.
MISUNDERSHOOD has become the first film in the animated universe I’m developing! My ambition is to create an animated series, or rather a multi-platform IP called ‘illogical Adult World’, about three teenagers on the edge of adulthood who see the world in a new way and face internal struggles whilst having adventures in a desolate spot in a small, boring town. This April, my team and I have the opportunity to present the project at Cartoon NEXT in Marseille. Wish us luck!